Head of Product Design

I'm Lucas.

I turn complex products into clear, shipped experiences — AI is how I move faster.

Lucas Neves
10+ years Product design experience
50M+ users Reached across product work
$1.5T+ assets Administered on FNZ wealth platforms I designed for
27 → 6 mo Acquisition onboarding after design-system rollout at FNZ

Design that reads the shift — without dropping what already works.

We are in a transition phase. AI is reshaping product strategy, prototyping speed, and how teams move from concept to code. I treat that as a leadership problem: where it creates leverage, where it breaks trust, and what still needs human judgment.

Research, UX, and design systems do not get replaced — they get more important. AI can generate interfaces faster. It cannot tell you what users need, how a flow should feel on iOS, or how to keep a product coherent at scale.

How I design now

Four pillars. One transition.

AI changes how fast we can explore and ship — not what makes a product worth trusting.

Attention balance in a transition phase — not performance scores.

Selected work

Evidence, not decoration.

A few products where design shaped the market fit, the delivery model, and the quality bar.

Diby sports training app case
Diby 2026 - Current
iOS Android AI Product

Head of Design & CPO — building a coaching OS with Founding Coaches.

As CPO I shape product direction in the field with Founding Coaches — features tested with coaches, iterated on feedback, and AI turning high-volume training data into plans they actually use.

Coming soon

Thinking library

The kind of problems I like to unpack.

Short editorial pieces for recruiters and product teams — in progress. A preview of the topics I am writing.

01

How to simplify the workflow to build an app?

From unclear requirements to a shippable product loop: define the main job, remove dead steps, prototype the highest-risk flow, and turn every decision into a reusable product pattern.

02

Fast design systems for designers who do not code and developers who do not design.

The goal is not a perfect library. It is shared language: tokens, components, states, examples, and rules that make quality easier for both sides.

03

Where good work happens in Lisbon.

A personal map of work-friendly places: Idea for focus, Starbucks for reliable fallback time, and Honest Greens for quick resets between deep sessions.

04

What makes a product solution last?

Long-term product quality comes from constraints, behavior, and systems working together, not from isolated screens looking good in a presentation.

Solo shipped apps

Apps I built and shipped myself.

A separate track from client and company work: small products, tools, and experiments that went live because I can move from idea to design to delivery.

Maves FM logo

Maves FM

Web Video Editor

A radio and music product shaped around listening, discovery, and mood.

Open
Grainly logo

Grainly

iOS Android Hyrox Run App

Training app for Hyrox and running — iOS and Android, designed, coded, and shipped solo.

Open
AttaBoy logo

AttaBoy

MacOS iOS Meets AI

A shipped app with product, UX, UI, and execution handled end to end.

Open

How I work

A strong product needs a strong base.

The output is polished interface work, but the value starts earlier — product direction, user understanding, reusable systems — and ends later, in production code.

01

Put users inside the discussion

Research, testing, and behavioral signals shape the product direction before UI decisions harden into expensive mistakes.

02

Find the long-term product shape

I connect market fit, business constraints, and daily user tasks so the product can keep evolving without losing coherence.

03

Build systems that help teams ship

Components, patterns, tokens, and interaction rules make quality repeatable across web, mobile, and future product surfaces.

Mobile and systems

One product language across iOS, Android, and web.

Tokens, platform rules, component variations, and native hybrids — how I keep mobile products coherent without forcing every OS to look the same.

Explore mobile systems